

Horrified prevents the player from leaving the Underworld until they die or the Wall of Flesh is defeated. When summoned, the Wall of Flesh inflicts all players in the Underworld with a debuff called Horrified. Please see the Bugs section for more details. If the doll falls into lava closer to the right edge of the map, then the Wall of Flesh will come from the right and travel towards the left.Īttempting to Escape There are several bugs associated with the debuffs inflicted by the Wall of Flesh.If the doll falls into lava closer to the left edge of the map, then the Wall of Flesh will come from the left and travel towards the right.When the Wall of Flesh is summoned, it will always spawn off the edge of the screen and begin traveling towards the world spawn point at the center of the map. Be sure to pick up all Guide Voodoo Dolls when they are dropped as lava can flow over the dropped Guide Voodoo Doll and burn it. It is usually preferable to spawn the Wall of Flesh by dropping the doll into lava from the player's inventory. Warning: Slaying a Voodoo Demon while it's flying over lava and not catching the doll before it falls into the lava will spawn the Wall of Flesh if other requirements are fulfilled. Also, hackers who managed to spawn multiple Guides will result in several bosses spawned with a single doll. However, it's possible to consecutively summon the Wall of Flesh on the same world, as long as they are summoned and slain one at a time. Killing the Guide by any other means will not spawn the Wall of Flesh.Ī second Wall of Flesh cannot be summoned if one is currently alive in the world. The Guide must die and the message, " the Guide was slain." must appear at the bottom-left corner of the screen. If the Guide is currently dead when the doll falls into lava, the Wall of Flesh will not spawn and the doll will have been wasted. You wouldn't want this to happen when you're not ready.įor the Wall of Flesh to be summoned, the Guide Voodoo Doll must be destroyed by lava in the Underworld, the Guide must die as a result, and at least 1 player must be in the underworld. The Clockwork Assault Rifle is potentially a reference to the Heckler & Koch G11 assault rifle, a real-world prototype rifle that fired in three-round bursts and had a clockwork feeding system for the weapon, however the G11's three-round "hyperburst" is fired at 2,100 RPM.Summoning There are several bugs associated with summoning the Wall of Flesh.The Clockwork Assault Rifle, Star Cannon, Flintlock Pistol and the Minishark are some of the only guns without knockback.However, this has been removed with the 1.3 and 1.4.0.1 Verify updates respectively. On the Mobile version and Nintendo Switch Version, the Clockwork Assault Rifle used to not have the delay between ticks, making it very viable far into Hardmode.Having the Rapid modifier will greatly increase its fire rate, making it fire faster than the Minishark and doing as much DPS as the Megashark.When using Crystal or Ichor Bullets as ammo, the player can easily defeat Plantera and even Golem.



The Clockwork Assault Rifle fires three shots, each one with a delay of 4 ticks, for a total of 12 ticks.
